AI Insights · Timothy · October 2024
Top 5 iOS Tycoon Games in the Middle East Q3 2024
Discover the performance trends of the top 5 tycoon games on iOS in the Middle East during Q3 2024, with insights on downloads, revenue, and active users.
The third quarter of 2024 showcased notable trends in the performance of the top tycoon games on the iOS platform in the Middle East. According to data from Sensor Tower, these games experienced varying patterns in downloads, revenue, and active user engagement. Here's a detailed look at how each game performed during this period.
Hay Day from Supercell saw its weekly revenue fluctuate, reaching a high of approximately $100K in late July before stabilizing around $85K by the end of September. Downloads steadily decreased from about 27K to 15.5K throughout the quarter, while active users showed a slight decline, closing the quarter with around 739K.
Township by Playrix maintained a consistent weekly revenue, peaking at around $72K in late August. The game experienced a notable spike in downloads mid-July with over 22K, followed by a gradual decline to approximately 17.6K by the end of September. Active user numbers remained relatively stable, fluctuating between 140K and 160K.
Last Fortress: Underground from IM30 had a challenging quarter with declining trends in all metrics. Revenue started at roughly $31K, dropping to around $22K by September's end. Downloads and active users experienced significant decreases, with downloads falling from 1.3K to 703, and active users declining from 3K to 2.3K.
Family Island — Farming game by Melsoft showed a varied revenue performance, starting at $11.5K, dipping, and then peaking at $13.4K by the end of the quarter. Downloads decreased from 2.8K to just over 1.1K, while active users saw a slight decline, closing at approximately 6.7K.
Finally, Build Master: Bridge Race by FUNLINKING PTE.LTD. experienced a fluctuating revenue pattern, beginning at $13.4K and ending at about $5.6K. Downloads showed a recovery from a low of 1.3K in late July to over 6.8K by September's end. Active users increased significantly, reaching 13.5K by the final week of the quarter.
For more in-depth insights and data, visit Sensor Tower, where you can explore comprehensive analytics on mobile app performance.